
As per the Street Carnival, it provides an additional +1 Amenity when in progress and a variety of Great People points when completed. Provides +2 Amenities and unlocks the Carnival project. Unique Improvement: Copacabana – Replaces the Water Park district. Unlocks the Carnival project which grants an additional +1 Amenity when underway and a variety of Great People points once completed. Provides +2 Amenities and is cheaper to build. Unique Improvement: Street Carnival – Replaces the Entertainment Complex district. Stronger than the Battleship and is unlocked by the Nationalism civic. Unique Unit: Minas Geraes – Replaces the Battleship in the Industrial era. They also provide +1 Housing for Neighborhoods that are adjacent to them. Leader Perk: Magnanimous – After recruiting or patronizing a Great Person, 20 percent of its point cost is refunded.īrazil Perk: Amazon – Rainforest tiles provide +1 adjacency bonus for Campus, Commercial Hub, Holy Site, and Theater Square districts. Will try to collect every Luxury resource available. Dislikes those who have Luxury resources he doesn’t have. Leader Agenda: Tlatoani – Is happy with civilizations that have the same Luxury resources as he does. It provides one Amenity, +2 Faith, and a Great General point. Unique Improvement: Tlachtli – Replaces the Arena improvement in the Entertainment Complex. This Ancient era unit has a chance to capture other military units by turning them into Builders. Unique Unit: Eagle Warrior – Replaces the Warrior. Military units get +1 Combat Strength when attacking for each different Luxury resource improved in Aztec lands.Īztec Perk: Legend of the Five Suns – The Aztec can spend Builder charges to complete 20 percent of a district’s original cost. Leader Perk: Gifts for the Tlatoani – Luxury resources in Montezuma’s territory provide an Amenity to two extra cities. Dislikes civilizations following other religions or those that wage war on civs that have his religion as their dominant religion. Leader Agenda: Ayyubid Dynasty – Wants his Worship building in as many cities as possible. It gives bonus Faith equal to the adjacency bonus of the Campus district. Unique Improvement: Madrasa – Replaces the University in the Campus district. The Mamluk heals at he end of every turn, even after moving or attacking. Unique Unit: Mamluk – Replaces the Knight in the Medieval era. Arabia receives +1 Science for each foreign city following its religion. Arabian cities get +10 percent Science, Faith, and Culture output.Īrabia Perk: The Last Prophet – Automatically receives the final Great Prophet once the next-to-last one has been claimed-assuming you have not earned one already. Leader Perk: Righteousness of the Faith – The worship building for Saladin’s Religion can be purchased by any player for only one-tenth of the usual Faith cost. Dislikes civilizations that ignore espionage activities. Leader Agenda: Big Stick Policy – Builds as many Spies and as much Diplomatic Visibility as possible. Gives 100 percent Tourism pressure from this city towards other civilizations in the Modern Era. Unique Improvement: Film Studio – Replaces the Broadcast Center and is built in the Theater Square district. +10 Combat Strength when fighting on Hills. Unique Unit: Rough Rider – Earns Culture from kills on the Capital’s continent. Gains +5 attack against other fighter aircraft, has +2 flight range, and earns 50 percent more experience. Unique Unit: P-51 Mustang – Replaces the standard Fighter in the Atomic era. Roosevelt also gets the Rough Rider unique unit once Rifling is researched.Īmerica Perk: Founding Fathers – All Diplomatic policy slots are converted to Wildcard slots.

Cities with a National Park get +1 Appeal to all of their tiles. Leader Perk: Roosevelt Corollary – Units on Roosevelt’s home continent receive +5 Combat Strength. Civ 6 DLC Leaders Guide: Leader Perks, Unique Units, & More.Civilization 6: Rise & Fall Leaders Guide: Leader Perks, Unique Units, & More.
#Civilization vi guide update#
We’ll update our guides with the upcoming Gathering Storm civs shortly, too! Looking for more leaders? We also have additional guides for the DLC and Rise & Fall civs! You can find those links just below this paragraph. These are randomized with every game, so the only way to find them out is to increase your Diplomatic Visibility. Keep in mind that all AI civilizations also have a “hidden” agenda, in addition to the default leader agenda. We’ve further explained some of the details as needed, since the game itself isn’t always 100 percent clear about everything. We cover each of these factors for all 20 leaders in base Civ 6 below.

The Civ 6 base game comes with a total of 20 different leaders - each with their own leader ability, civ ability, unique unit, unique improvement, and leader agenda. If you’re new to Civilization, know that each civ and leader in the game has unique traits that set them apart from one another.
